#include #include "MemoryTools.h" int main(int argc, char* argv[]) { /* 1. Package Name of the game 2. ROOT_MODE (tells you are using rooted device (not reooted device not implimented yet)) */ MemoryTools memoryTools("com.tencent.ig", MODE_ROOT); // Initialize the search range to global (check other ranges in header file of memory tool) memoryTools.SetSearchRange(ALL); // Search for 1 in whole memory of type byte memoryTools.MemorySearch("1", TYPE_BYTE); // This is another usage if you want to write a value at given offset you can use below line else above line will write all the data in memory memoryTools.MemoryOffset("2", 2, /*offset*/ TYPE_BYTE); // Finally write the value to the memory memoryTools.MemoryWrite("0", 2, /*offset*/ TYPE_BYTE); // clear results function clean all the offsets/values from memory memoryTools.ClearResults(); return 0; }