# include "MemoryTool.h" int main(int arc, char argv[]) { /* 1. Package Name of the game 2. ROOT_MODE (tells you are using rooted device (not reooted device not implimented yet)) */ char game_package[] = "com.tencent.ig"; MemoryTool memory_tool; memory_tool.initXMemoryTools(game_package, MODE_ROOT); // Initialize the search range to global (check other ranges in header file of memory tool) memory_tool.SetSearchRange(ALL); // Search for 1 in whole memory of type byte memory_tool.MemorySearch("1", TYPE_BYTE); // This is another usage if you want to write a value at given offset you can use below line else above line will write all the data in memory memory_tool.MemoryOffset("2", 2, /*offset*/ TYPE_BYTE); // Finally write the value to the memory memory_tool.MemoryWrite("0", 2, /*offset*/ TYPE_BYTE); // clear results function clean all the offsets/values from memory memory_tool.ClearResults(); return 0; }