Update main.cpp

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Abdul Moez 2023-06-11 01:37:13 +05:00 committed by GitHub
parent 4e9754f8ad
commit a737348721
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@ -1,29 +1,22 @@
#include <iostream> #include <iostream>
#include "MemoryTools.h" #include "MemoryTools.h"
int main(int argc, char *argv[]) { int main(int argc, char* argv[]) {
initXMemoryTools( /* 1. Package Name of the game
/*process name*/ 2. ROOT_MODE (tells you are using rooted device (not reooted device not implimented yet))
"com.tencent.ig", */
/*mode root/no root*/ MemoryTools memoryTools("com.tencent.ig", MODE_ROOT);
MODE_ROOT
/*MODE_NO_ROOT - for no root*/
);
/* // Initialize the search range to global (check other ranges in header file of memory tool)
TYPE_DWORD, memoryTools.SetSearchRange(ALL);
TYPE_FLOAT, // Search for 1 in whole memory of type byte
TYPE_DOUBLE, memoryTools.MemorySearch("1", TYPE_BYTE);
TYPE_WORD, // This is another usage if you want to write a value at given offset you can use below line else above line will write all the data in memory
TYPE_BYTE, memoryTools.MemoryOffset("2", 2, /*offset*/ TYPE_BYTE);
TYPE_QWORD, // Finally write the value to the memory
*/ memoryTools.MemoryWrite("0", 2, /*offset*/ TYPE_BYTE);
// clear results function clean all the offsets/values from memory
SetSearchRange(ALL); memoryTools.ClearResults();
MemorySearch("1", TYPE_BYTE);
MemoryOffset("2", 2,/*offset*/ TYPE_BYTE);
MemoryWrite("0", 2,/*offset*/ TYPE_BYTE);
ClearResults();
return 0; return 0;
} }